This 3D animation was created using Autodesk Maya, Substance Painter, and SpeedTree. My main focus was on lighting, atmosphere, natural environment simulation, and vegetation.
Each element was carefully modeled and textured to achieve a balance between realism and artistry, aiming to capture a living scene with depth and soul. This project represents my passion for visually expressing the essence of a landscape, as well as my interest in lighting and environment design.